Semtex Level 3
Posted February 28th, 2008 by arcanum
in
- Number-Lock Action
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You are almost on Semtex 4, there is just one big door before you. It is locked with a number lock.
Analyze and use the locks in /rdx/pointatme to adjust all the numbers in the correct way.
They will open your way to the next level.
- Tip :
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If you are not good at math, you should consider brute force. Rewrite the program and try all possible combinations of the locks. It wont take more than a few seconds ;)
Dumb me didn't regocnize the
Dumb me didn't recognize the ";)" after the Tip and really tried it.
My comp was bruting the puppy all night long up to 15 numbers (this is a quite big and impressive number :-) ) that goes from 000000000000001 to 888888888888888. You can guess that no solution was found. So I want to ask, if there is another way than math? I really hate this Gauss guy ;-) but considering math as the only way to solve this problem, he seems to be the key. Right?
Best regards
darkelf
aunt edit says:
errhhmm, I had a tiny error in my algo and thats why no solution was found.
After fixing the error and doing a little bit of distributed computing I got the solution within 15 min.
Wtf
/rdx/pointatme DOES not EXIst.
Reading Material
Hi there an thanks for such an inspiring game. Could you recommend me some reading material for this field? I'm a math undergraduate so feel free to point at any mind-numbing formulae :D
See you